— Samsung and Oculus photos
Rift SDK 1.0 Shipping to Developers with Final Rift Hardware
If Virtual Reality (VR) developers are shipping a Rift title in 1Q16 (first quarter, 2016), they will need early access to Rift hardware and new platform features to finalize games or applications. The Rift SDK 1.0 and runtime include features tied to the consumer product, so Oculus has currently limited the release to developers putting final touches on launch titles.
If planning a launch title and don’t yet have hardware, developers can now upload a preview of their apps through the Oculus submission tool, and Oculus will be in touch with next steps.
Oculus is shipping more Rift hardware out to developers every week in the run up to launch. In the meantime, DK2 and SDK 0.8 continue to be the right platform for early Rift development — one only needs SDK 1.0 if development teams are imminently shipping.
New customers and Industry are anxiously looking forward to seeing new VR experiences on Rift when it launches in Q1!
— The Oculus Team
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